#MINDRENDER 1.2 0 0 0 0 0 0 8 -25.000000 50.000000 12.000000 -53.000000 0.000000 46.000000 54.000000 0.000000 46.000000 26.000000 50.000000 12.000000 {top left of front poly} -25.000000 50.000000 -36.000000 {bottom left of front poly} -53.000000 0.000000 -70.000000 {bottom right of front poly} 54.000000 0.000000 -70.000000 {top right of front poly} 26.000000 50.000000 -36.000000 1 {cube surface tapered at top} 0 0 0 6 {left (-ve x)} 0 0 252 252 0 4 0 1 5 4 {back (+ve z)} 0 0 0 0 252 4 3 2 1 0 {right (+ve x)} 0 0 0 252 0 4 7 6 2 3 {front (-ve z)} 0 0 252 0 0 4 4 5 6 7 {bottom (-ve y)} 0 0 252 252 252 4 1 2 6 5 {top (+ve y)} 0 0 0 252 252 4 0 4 7 3 0